Node-level interventions¶
Node-level interventions determine what will be distributed to nodes to reduce the spread of a disease. For example, spraying larvicide in a village to kill mosquito larvae is a node-level malaria intervention. Sometimes this can be an intermediate intervention that schedules another intervention. Node-level disease outbreaks are also configured as “interventions”.
The following node-level interventions are available for use with the malaria simulation type.
Vector control¶
The following node-level interventions are commonly used for vector control in malaria simulations.
Intervention Target life stage Target biting preference Target biting location Effect AnimalFeedKill node feeding cycle animal killing ArtificialDiet feeding cycle human all blocking InsectKillingFence feeding cycle all all killing Larvicides larva all all killing, reduction MosquitoRelease OutdoorRestKill feeding cycle human outdoor killing OvipositionTrap feeding cycle all all killing ScaleLarvalHabitat larva all all reduction SpaceSpraying feeding cycle human outdoor killing SpatialRepellent feeding cycle all outdoor blocking SugarTrap adults all all killing
- AnimalFeedKill
- ArtificialDiet
- BirthTriggeredIV
- ImportPressure
- InputEIR
- InsectKillingFence
- Larvicides
- MalariaChallenge
- MigrateFamily
- MosquitoRelease
- NodeLevelHealthTriggeredIV
- NodeLevelHealthTriggeredIVScaleUpSwitch
- NodePropertyValueChanger
- Outbreak
- OutdoorRestKill
- OvipositionTrap
- ScaleLarvalHabitat
- SpaceSpraying
- SpatialRepellent
- SugarTrap